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• BUG ID 43734 - The Render > Live Rendering > Update Live Render menu command did not perform a scene
graph cook when the 3D Update Mode was set to Manual. The menu command has been removed. The Trigger
3D Update button in the Monitor tab’s toolbar should be used instead.
• BUG ID 44059 - When using a BoundsAdjust node to pad bounds, ancestor bounds were not adjusted if its
padAmount.when parameter was set to deferred.
• BUG ID 44079 - Information about material assignment on ancestor locations was not displayed in the Attributes
tab.
• BUG ID 44101- The PrimitiveCreate node's brick map type created primitive locations with type brick map as
opposed to brickmap.
• BUG ID 44333 - The default value for shutterClose in Katana’s graph state had incorrectly changed from 1.0 to
0.0 when returned by the NodegraphAPI.GetCurrentGraphState().getShutterClose() function, and when set
in the scenegraphGenerator.args.system.timeSlice.shutterClose attribute of locations of type scenegraph
generator that are created by ScenegraphGeneratorSetup nodes.
• BUG ID 44520 - Katana crashed when evaluating attributes on locations not under /root location.
• BUG ID 44537 -The help text of the addToConstraintList parameter in constraint nodes, such as AimConstraint
and PointConstraint, was inaccurate.
• BUG ID 44565 - The GafferThree item delegates used for the Name, Mute, and Solo columns were expensive to
draw, causing a delay in the display of the UI.
• BUG ID 44670 - Restoring a previously renamed root location on a GafferThree node resulted in an error being
raised.
• BUG ID 44827 - Various issues related to the display of animated proxies in the Viewer tab have been resolved,
including the Viewer sometimes combining proxy geometry for multiple locations.
See Bug 45963 in the Known Issues section for details on a remaining bug.
• BUG ID 45315 - When adding an input port to a VariableSwitch node in the Node Graph tab, no matching pattern
in its pattern parameter was created.
• BUG ID 45348 - Keys like F2, Enter, or Return incorrectly allowed users to temporarily change the names of
locations displayed in the Scene Graph tab.
• BUG ID 45354 - Shader parameters whose values are arrays of variable length were not supported in Katana 2.0.
Error handling for the processing of shader parameters from renderer info plug-ins has been improved by checking
for invalid default attributes.
When using FnAttribute::DataBuilder-based attribute builders, such as IntBuilder and FloatBuilder, builders to
which no values have been added now create an empty array attribute of the respective type, instead of an invalid
attribute.
• BUG ID 45385 - When setting the variableName parameter of a VariableSet node to an invalid name, for example
one containing dots (.), and clicking the Graph State Variables button in the Parameters tab, an exception was
raised.
• BUG ID 45477 - When dragging and dropping text within a text edit box parameter widget, the entire text of the
parameter was replaced.
• BUG ID 45488 - When the Dim Nodes Unconnected to Viewed Node feature of the Node Graph tab was
turned on, connected nodes inside a Group, LiveGroup, or SuperTool-based node were incorrectly dimmed.
RELEASE NOTES FOR KATANA 2.0V1B2 | BUG FIXES
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